I hope everyone enjoys what we've put together, and I'm sorry it took this long to make happen. I've been working on this for too long and am welcoming the opportunity to take a break and move on to other projects. And of course, thanks to each and every one of you who has played through previous versions of Brave New World, all of which I consider to be trash in comparison to what we have now (seriously, 90% of me watching a 1.9 stream in the last two years has just been me apologizing and saying "that's been fixed".)Īnd. A special thanks goes out to relative newcomer Bropedio, who showed up on our doorstep six months ago and without whom this release just wouldn't have happened. Anyone who's followed Brave New World for awhile knows that ".this is the LAST update before 2.0." has become something of a meme, and after a year-long beta cycle and nearly two years of total development, that fabled update is finally here.Ģ.0 features a complete re-(re-)write of enemy AI - culminating in what I consider to be the best boss fight I've ever designed - and a host of quality-of-life and other enhancements contributed in part by pretty much the entire Final Fantasy VI hacking community. And today, I'm happy to bring you all at long last the largest update that project has ever seen. I don't judge.)Įight years ago, Synchysi and I started working on a little project together that would go on to become one of the greatest community efforts I've ever had the pleasure to be a part of, as well as the basis for a vast portion of my online presence. May your 2020 be pleasant and free of C.H.U.D.s (or full of C.H.U.D.s if that happens to be your thing. Hi there, everybody! First and foremost, a Happy New Year to you all. (New to Brave New World? Check out this thread for a brief explanation of what it does or dive straight into the Readme.)
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